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	<title>M7GM</title>
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		<title>Earth Defenders &#8211; Browser version</title>
		<link>http://m7gm.com.ar/blog/?p=343</link>
		<comments>http://m7gm.com.ar/blog/?p=343#comments</comments>
		<pubDate>Mon, 30 Aug 2010 18:00:57 +0000</pubDate>
		<dc:creator>Manuel777</dc:creator>
				<category><![CDATA[Games]]></category>

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		<description><![CDATA[This is a flash version of my game Earth Defenders i have been working on the last week, made with FlashPunk, please comment if you find any error or anything out of place :) Play it here Enjoy it! :)]]></description>
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		<title>Updating a lot</title>
		<link>http://m7gm.com.ar/blog/?p=341</link>
		<comments>http://m7gm.com.ar/blog/?p=341#comments</comments>
		<pubDate>Mon, 30 Aug 2010 16:27:28 +0000</pubDate>
		<dc:creator>Manuel777</dc:creator>
				<category><![CDATA[News]]></category>

		<guid isPermaLink="false">http://m7gm.com.ar/blog/?p=341</guid>
		<description><![CDATA[Since my internet connection went down right after the last Ludum Dare ended up (lucky me) i think its time for a quick update. In the last few weeks i have been quite busy doing a lot of stuff actually: Firstly, i have been learning how to use FlashPunk (An AS3 library to make SWF/Flash [...]]]></description>
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		<title>Astria Porta – Freezing bug fixed</title>
		<link>http://m7gm.com.ar/blog/?p=331</link>
		<comments>http://m7gm.com.ar/blog/?p=331#comments</comments>
		<pubDate>Thu, 12 Aug 2010 16:06:03 +0000</pubDate>
		<dc:creator>Manuel777</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[astria]]></category>
		<category><![CDATA[porta]]></category>
		<category><![CDATA[stargate]]></category>

		<guid isPermaLink="false">http://m7gm.com.ar/blog/?p=331</guid>
		<description><![CDATA[Im pretty happy to announce that i finally fixed the (bloddy) astria porta&#8217;s freezing bug! the error seemed to happen more oftenly when multiple ships where in play, so i magically (seriously, magically) concluded that it was the ship&#8217;s sensors system what was causing the freeze. Basically every ship looped trough all the other ships [...]]]></description>
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		<title>TCG Update – Engine rewritten</title>
		<link>http://m7gm.com.ar/blog/?p=321</link>
		<comments>http://m7gm.com.ar/blog/?p=321#comments</comments>
		<pubDate>Wed, 11 Aug 2010 09:57:12 +0000</pubDate>
		<dc:creator>Manuel777</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[card]]></category>
		<category><![CDATA[game]]></category>
		<category><![CDATA[online]]></category>
		<category><![CDATA[pokemon]]></category>
		<category><![CDATA[TCG]]></category>
		<category><![CDATA[trading]]></category>
		<category><![CDATA[update]]></category>

		<guid isPermaLink="false">http://m7gm.com.ar/blog/?p=321</guid>
		<description><![CDATA[A amssive update from the TCG engine was made, and many errors have been fixed. Please reffer to the TCG page to download the latest version (v1.06). Most important changes are listed below: You opponet&#8217;s card do not tend to look flipped anymore The whole online engine was parsed to 36Dll, this means a lot [...]]]></description>
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		<title>Prototype_03 – Final release</title>
		<link>http://m7gm.com.ar/blog/?p=155</link>
		<comments>http://m7gm.com.ar/blog/?p=155#comments</comments>
		<pubDate>Mon, 02 Aug 2010 22:10:47 +0000</pubDate>
		<dc:creator>Manuel777</dc:creator>
				<category><![CDATA[Games]]></category>
		<category><![CDATA[News]]></category>
		<category><![CDATA[Competition 06]]></category>
		<category><![CDATA[Competition06]]></category>
		<category><![CDATA[games]]></category>
		<category><![CDATA[Prototype_03]]></category>
		<category><![CDATA[YoYo]]></category>

		<guid isPermaLink="false">http://m7gm.com.ar/blog/?p=155</guid>
		<description><![CDATA[This is the game im working on for Competition06, im investing a lot of work on this game lately an i think the result is getting great&#8230; ive also learned to do some very interesting things while developing this game. Play now at YoYo Games Play at GameJolt Direct downlaod Cheats for lazy people: please [...]]]></description>
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		<slash:comments>4</slash:comments>
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